2017年1月1日星期日

report

Introduction

The club topic is Green Living. Researchers form a team to design activities on "KTG RUN 2016".
We designed this event to promote green, and to mobilize students and school staff to participate in this event.
Modern society, science and technology developed a variety of modes of transport and new things were invented, but in the development of the environment is also destroyed, such as air pollution, garbage.

Division of labor
Leader: Muneed
Ass. Leader: Jasmine
Treasurer: Syarifuddin

Communities Members

Creative Department: Farhan
                   Zheng Bo
                   Alvis
Pr and Sponsor:     Fatin
Food and Transport:  WangBichen   
                    Huang
My work

I and Huang Zhao Jie character is food and traffic

1.One Banana a 0.6 ringgit  we need 300 root





2.A box of water 24 bottles, 500 ml per bottle 9.7 ringgit






3.Bread a RM1.2






This is our green plant, we planted a lot of green plants, this can give us life, bring life, every day we will be watering, so that plants can better growth














Environmental protection box

Introduction
In this task the team set up a green box.
Environmental protection box refers to the classification of garbage collection, the various types of household waste placed, the urban environmental health employees can reduce pressure, and can encourage people to green, not garbage. This task is divided into two groups, for the studio to produce such a green box.

Production
We use wooden boards to make environmental cases, collect materials and start making. The investigator's task is to design the environmental box style.



Environmental protection box

Environmental protection box

Introduction
In this task the team set up a green box.
Environmental protection box refers to the classification of garbage collection, the various types of household waste placed, the urban environmental health employees can reduce pressure, and can encourage people to green, not garbage. This task is divided into two groups, for the studio to produce such a green box.

Production
We use wooden boards to make environmental cases, collect materials and start making. The investigator's task is to design the environmental box style.


My work

My work

I and Huang Zhao Jie character is food and traffic

1.One Banana a 0.6 ringgit  we need 300 root




2.A box of water 24 bottles, 500 ml per bottle 9.7 ringgit





3.Bread a RM1.2










green plant





This is our green plant, we planted a lot of green plants, this can give us life, bring life, every day we will be watering, so that plants can better growth













medals



Design the shape of the medals, the first try to use the square of the researchers, does not look good. According to the proposed use shield type, and LOGO the same shape. Choose it and start the design.





T-shirt design




 T-shirt design, requires a school LOGO and design style and poster similar. Researchers began to design according to the reference designer's work.




final poste


This is the final poster,






poster's reference




This is the poster's reference,



task


This semester we designed the event is a marathon, this is our design task









assigned work

This semester we designed the event to be a marathon, which was assigned work



Division of labor
Leader: Muneed
Ass. Leader: Jasmine
Treasurer: Syarifuddin

Communities Members

Creative Department: Farhan
                   Zheng Bo
                   Alvis
Pr and Sponsor:     Fatin
Food and Transport:  WangBichen   
                    Huang 

REAREATIONAL CLUB



The club topic is Green Living. Researchers form a team to design activities on "KTG RUN 2016".
We designed this event to promote green, and to mobilize students and school staff to participate in this event.
Modern society, science and technology developed a variety of modes of transport and new things were invented, but in the development of the environment is also destroyed, such as air pollution, garbage.

all design



This is my game design, I designed the practice to see the game, if the two blocks will meet the same offset, I use the Adobe Illustrator production interface





level 6,


This is my level 6, I designed the practice to see the game, if the two blocks will meet the same offset, I use the Adobe Illustrator production interface





level 5




This is my level 5, I designed the practice to see the game, if the two blocks will meet the same offset, I use the Adobe Illustrator production interface



level 4



This is my level 4, I designed the practice to see the game, if the two blocks will meet the same offset, I use the Adobe Illustrator production interface



level 3



This is my level 3, I designed the practice to see the game, if the two blocks will meet the same offset, I use the Adobe Illustrator production interface



level 2

This is my level 2, I designed the practice to see the game, if the two blocks will meet the same offset, I use the Adobe Illustrator production interface





level 1



This is my level 1, I designed the practice to see the game, if the two blocks will meet the same offset, I use the Adobe Illustrator production interface



level 5 and level 6



This is my level 5 and level 6, I designed the practice to see the game, if the two blocks will meet the same offset



level 3 and level 4


This is my level 3 and level 4, I designed the practice to see the game, if the two blocks will meet the same offset



level 2



This is my level 2, I designed the practice to see the game, if the two blocks will meet the same offset




level1




This is my level 1, I designed the practice to see the game, if the two meet the same box will offset



Introduction

Introduction

Cytus is a game that developed and published by Rayark Games in 2012. This game provides some platforms such as, iOS, Android, PlayStation Vita. Cytus features a story plot that is carried through its 10 main chapters as well as a prologue. The design of this game is about cyborg and cyber feeling. The graphic in this game is also very detailed and dramatic, it makes players feel the technology.





Strength and Weakness

Overall of this game is great, including graphic, game mode, song selection, etc. However, the game is more for teenager and adult players because it is not easy to play for younger and elder people. It is a challenge game for people, so that is not really for people of all ages.




monument valley analyses






Introduction      

Monument Valley is a game that developed and published by indie studio Ustwo in 2014. The game was designed by Ken Wong, and the game is about the princess Ida through mazes of optical illusions and impossible objects while manipulating the world around her to reach various platforms. The game is inspired by minimalism, so the design of Monument Valley is simple and easy for players to play.
Level


There are 10 levels in this game, each level has its own theme and storyline. The designer create each level as an artwork, and each one has different central mechanic and challenges which some of the levels need player spends more time for passing.

The next level will appear when the player successfully pass the previous level. After several levels, there are more obstacles that players need to spend time to think about how to pass it.






Strength and Weakness

Overall of Monument Valley is a good video game for people of all ages. The only weakness that I think is the game provide not enough level for player. There are only 10 levels, so that player will finish the game very soon.


super phantom cat


Design "phantom cat" when the core rules, mainly by the analysis of the first generation of "Super Mario Brothers", hoping to learn enough from the game fun, wake up players to play Mario happy memories, but also want to avoid excessive similarity Of the game experience.
"Phantom Cat" simplifies the "Mario" active elements, enhance the exploration and decryption of the elements, through skills to increase the interactive mode of the game and puzzle, and ultimately make the finished product more suitable for mobile casual gamers to enjoy.
In the design of the "phantom cat" when the core elements, the use of horizontal contrast, the "Mario" in the interactive elements replaced by new elements, so as to gain the level of interaction in the level above, than the first generation "Mario" difference.




The theme of the level

Limit the number of elements used in the checkpoint, on the one hand can improve the player's awareness of specific elements, on the other hand the less the use of elements, level features will be more obvious, and with a smaller amount of elements can be stacked out more points, Saving development costs
Add a small amount of special elements. In the use of a certain number of elements to build out the main theme of the checkpoint, we in the production of small puzzle (Trick), and occasionally add some late elements, on the one hand can enrich the game content, on the other hand allows the player in the early stage Learn the rules of the new element.
Stylized terrain. In the design of the terrain, the repeated use of a pattern, you can create a terrain, these terrain style can be easier to level with the other points to make a difference, and sometimes gives the player left a deep impression. Use of these patterns is also easy to make a level-specific trick.







Strength and Weakness

The style of this game is very suitable for children, but maybe there will not be so many adult players like this kind of style, so the style is its strength but also weakness.

SLITHER

A super-fun, super-Q Meng leisure competitive games, not only fight speed, but also test your strategy! In the world of greedy snake battle, everyone in the initial incarnation as a snake, through continuous efforts to become more and more long, eventually become the most greedy snake!




Strength and Weakness

Simple and fun, all ages of the game partners

No matter what age, what sex, what occupation, as long as the simple stamp poke on the screen, you can find a great fight in the snake big fun!

Disadvantages: easy to addiction, the phone has hurt





WARLORDS


Create turn-based strategy games for mobile phones, collect and recruit 10-bit units, pick and customize equipment for each unit, participate in combat, and enhance your position on the leaderboard




Strength and Weakness


Chinese and English versions are, simple operation on the fast, the game is complete, the role of the United States with the map.

Disadvantages: need to explore for too long, some regulations are not clear