显示标签为“interactive design for game and web app”的博文。显示所有博文
显示标签为“interactive design for game and web app”的博文。显示所有博文

2015年11月3日星期二

third level


This is my third level is the level of the Hakka village, first introduced into 

the scene, the import figures, and then encoded according to the programming 

code, and then set the red control key, you can play the game









second level

This is my second level is a level playground, first introduced into the scene, 

the import figures, and then encoded according to the programming code, and 

then set the red control key, you can play the game











first level














This is my first level is the level of the gas station, first introduced into the scene, the import figures, and then encoded according to the programming code, and then set the red control key, you can play the game



character

I modified the patron saint, because scenes are so black and white, I changed the patron saint of black and white



This is a Hakka village encountered a dog, inspiration comes from here, the dog took the key, the characters need to get the key to beat the dog





This is the playground of managers, people need to communicate with the administrator and then get the key





This is a gas station staff, characters need to communicate with staff, they are allowed to proceed smoothly

presentation2

This week our last presentation, all jobs displayed







These are my last presentation, demonstration and inspiration for all jobs

prasentation1

This week we conducted a presentation, before the work on display
















These are my job this week show presentation, I will continue with my homework

rode map

This week I made a game of the roadmap, drawn up according to the game I play, how to play this game roadmap



This is a gas station road map, into the gas station, you need to jump the tank, to find the last of the key,








This is a playground game roadmap, after entering the playgrounds, facilities need to play these games, you need to jump games facilities. Finally, to get the key into the next scene







This is the circuit diagram of the Hakka village, into the Hakka village, because there are a lot of houses do not know where to hide the keys, you need to find a room in a room, then get the key, perhaps you can get the key in the first room where, maybe you get the key in the last room, or you get the key in the middle of a room



character design

This is a character I designed, inspired by this image of the KFC grandfather, one day my classmates and I eat KFC ideas generated, another design inspired by kelp, the idea that one day the time, and I eat seaweed produced







My character design is no special meaning, are living in some small inspiration


game scene

This week I made a game scene, I re-draw the three levels of background





This is the gas station scene, because all my jobs are black and white, so I changed the level of the gas station I used black and white to draw out of the tank above the gas station, I added some plants shape, so it looks quite nice









This is the playground of the scene, I also used to draw white and black, drew Ferris wheel, dragon boat, rainbow, bridge, there are some places where people, adults and children, they look very happy, because in playground, you can play freely











This is a Hakka village, I also used to draw white and black, Hakka village glance is this way, the house of my own imagination to paint the walls of some plants look like, arrange the house is like this


2015年9月25日星期五

game scene


This is my game scene graph, my game has three levels, the first one is the gas station, the second is 

the playground, and the third is the Hakka village





This is my first scene, petrol stations, players enter the first scene, you need to jump gasoline box, 

accurate jump on a moving board, and finally to get the key next to the tree




This is the second scene of the game - playground, players need to hold a key to get into the scene, 

the players need to be brave, to play each facility, jumping sand, into the annular conduit, riding the 

Ferris wheel, go again straight pipes, play slide, jump on the seesaw, finally found the key to put the 

box.



The next scene is a Hakka village, here is mantin feature is the Hakka village life, there are many

houses, the door has a dog, the players came to the scene, you need to knock down with a durian

puppy, get the dog's mouth keys, where the rooms have two colors, red and blue, red chest hidden in

the room, the players get the key to find the chest, the chest will randomly appear in a room, perhaps

into the first room you can find the chest, perhaps you can find a room in the final chest, perhaps in

the middle of a room can be found in the chest, everything is unknown.




map



This is a map mantin, this is the first time I draw a map is a map from my 

school mantin of departure and arrival, I drew some of the main buildings and 

shops,






This is my second painting mantin map, the map I drew some buildings, but also

with some of the material to make, to make the picture more interesting







This is my chart about the game, this is the level of the game, there are three

levels, three scenes, and each scene is what needs to be done, this figure can

clearly understand。

How to paly game

The modules, I am doing is the game, the game's background is mantin, about this game, I'm going 
to mantin first study, observe mantin characteristics, and then select the game's theme, I chose  
adventure type of game, the game line is mantin map routes.



My game is linear in my game, there are three scenes, I chose the gas station, playground, Hakka 

village, the player must get the key in each scene, and then into the next scene, the player first enters 
first scenes - gas stations, fuel tank at the gas station in the jump, gasoline will be emitted, and so 
stop spraying gasoline tank, then jump wood, wood can be moved up and down into the next petrol 
tank, the end of a tree, keys hanging in the trees,Players need to reach the next tree, get the key, then 
go to the next scene - playground.



Playground is to make people happy place, players enter the playground, you need to play in the 

playground each facility, the first jump bunker, then get points through the annular channel, so to 
reach the Ferris wheel where players need to ride the Ferris wheel experience stimulation, then get a 
similar score from sewer tunnel to the slide where players take the slide after the arrival of the 
seesaw place, players need to play seesaw to reach the treasure chest where you can get the key into 
the next scene。



The next scene is a Hakka village, here is mantin feature is the Hakka village life, there are many 

houses, the door has a dog, the players came to the scene, you need to knock down with a durian 
puppy, get the dog's mouth keys, where the rooms have two colors, red and blue, red chest hidden in 
the room, the players get the key to find the chest, the chest will randomly appear in a room, perhaps 
into the first room you can find the chest, perhaps you can find a room in the final chest, perhaps in 
the middle of a room can be found in the chest, everything is unknown.



This game is linear type, must one by one scene, not across the scene, this game requires the player's 

courage and patience to complete

2015年9月15日星期二

Mantin trip.

Mantin is a town in Negeri Sembilan , Malaysia . It is under administration of Nilai District. It lies along the main road connecting Kajang and Seremban .

This place has two names, Setul and Mantin. Setul is the name of certain plant called 'Setul'. Setul was the town with a police station. It is not at the present town of Mantin but at the 8th mile Seremban (junction to Lenggeng). The name Setul is still in use, in grants and licenses of land, eg Mukim Setul, not Mukim of Mantin. The town of Setul was transferred to Mantin. The present name of Mantin is well known for its tin mine owned by a Chinese towkay (prominent Chinese businessman), Kong Sang ( actually a company's name). The Europeans called the place 'Mine Tin' while the Malays called it 'Mantin' for at this place tin ( lombong timah ) was plentiful. The residents of the place could not say 'Mine Tin' correctly and said Mantin instead 

The earliest account of Mantin was related to Kapitan Seng Ming Lee , the first Chinese chief who as killed in 1860 in a war between Chinese secret societies (Hai San and Ghee Hin) near Sungei Ujong (presently Seremban ). His descendents fled to Mantin. Today (as of February 2009) the great-grand children of Kapitan Seng still live in Mantin.



Yesterday I went mantin travel, here is what I see MANTIN;



This is MANTIN station, where people can sit on a bench waiting for bus,



This place can be used as a scene or background in the game.





This is MAANTIN gas station, gasoline is cheaper in Malaysia, gasoline is expensive in 

China, China's gasoline than twice as expensive gasoline in Malaysia,This place can be 

used as a scene or background in the game.




This is me and my friends for lunch, the food is Malaysian characteristics diet, chicken 

rice, eaten with chunks of chicken and rice, are very tasty,This place can be used as a 

scene or background in the game.








When I eat, I saw a man blowing leaves in China I have never seen, perhaps just as 

sweeping as Chinese workers,This is a cleaner, can be used as a BOSS in the game.His 

hands are clean tool can be used as a powerful weapon game.





This is what I saw after a meal, this is used to pay homage to those who died, a 

religious belief, salvation of human souls,This game can be used as a symbol, a symbol 

of Malaysia





Here is MANTIN a small market town where people can buy food and clothes, here to meet 

some of the people's daily lives, can be seen, MANTIN very honest people, food and 

clothing is not a luxury,This can be a game depot, if hurt in the game, you can add 

strength to depot